Towards the Development of Exergames to Promote Active Interaction with Learning Movie System
This research aims to address parental concerns regarding children's prolonged screen time during educational TV viewing. It proposes extending a learning movie system to include interactive elements, allowing learners to answer questions through physical poses and movements. The system will recognize user gestures in real-time, promoting active participation and providing necessary breaks for physical activity. Methodology involves setting up a camera, studying OpenCV for data processing, and utilizing YOLO for posture detection. The timeline spans 16 weeks, offering educational benefits including hands-on learning of GUI application development, machine learning technologies like YOLO, and research skills. The ultimate goal is to develop a device integrated with smart TV systems, facilitating both learning from popular educational shows and promoting physical exercise for children's health.
Keywords: Learning movie system, Interactive education, OpenCV, YOLO
Topic(s):Computer Science
Presentation Type: Asynchronous Virtual Presentation
Session: 208-3
Location: MG 1098
Time: 11:00